Ripple

Creates a ripple effect using sine function.

Parameters

tex0 Texture: The input texture to be filtered. Default: The entire canvas
canvasSize Vec2: The size of the texture used for sampling neighboring pixels. Default: The entire canvas
rippleFrequency Float: The frequency of the ripples. Default: 0.0
rippleAmplitude Float: The amplitude or strength of the ripples. Default: 0.0

Example Parameters

ripple.setUniform('rippleFrequency', 50.0);
ripple.setUniform('rippleAmplitude', 0.01);