Sobel Edge Detection
Performs edge detection on the input texture using the Sobel operator. It calculates the intensity gradients in the horizontal and vertical directions and combines them to detect edges.
Parameters
tex0
Texture: The input texture to be filtered. Default: The entire canvas
canvasSize
Vec2: The size of the texture used for sampling neighboring pixels. Default: The entire canvas
threshold
Float: The threshold value to determine the intensity at which edges are detected. Default: 0.0