Canny Edge Detection
Detects edges using the Canny edge detection algorithm.
Parameters
texture
Texture: The input texture to be filtered. Default: The entire canvas
texOffset
Vec2: The offset used for sampling neighboring pixels. Default: (1.0 / width, 1.0 / height)
thresholdLow
Float: The lower threshold for edge detection. Pixels with intensity gradients below this threshold will be suppressed. Default: 0.1
thresholdHigh
Float: The higher threshold for edge detection. Pixels with intensity gradients above this threshold will be considered strong edges. Default: 0.3
Example
import fip.*;
PShader cannyEdgeDetection;
PImage ireland;
void setup() {
size(1000, 1000, P3D);
cannyEdgeDetection = loadShader(FIP.cannyEdgeDetection);
ireland = loadImage("ireland.jpg");
cannyEdgeDetection.set("thresholdLow", 0.1);
cannyEdgeDetection.set("thresholdHigh", 0.3);
}
void draw() {
image(ireland, 0, 0, width, height);
filter(cannyEdgeDetection);
}