Deform
Uses sine waves to deform.
Parameters
texture
Texture: The input texture to be filtered. Default: The entire canvas
deformationAmount
Float: The amount of deformation to apply based on a sine wave. Default: 0.1
Uses sine waves to deform.
texture
Texture: The input texture to be filtered. Default: The entire canvas
deformationAmount
Float: The amount of deformation to apply based on a sine wave. Default: 0.1